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Factsheet
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Factsheet |
Die, die, jump, die - climb the mountain and hunt the demons. Journey through a sharp, minimalist, ever-changing world - grab hold of crumbling mountainside, swipe higher and higher. Be broken by the Birds, consumed by the Teeth and digested by the Plants. Solve the mystery to summon each Demon - show your skill and resolve, and eventually - be free to climb forever. Through failure our expectations become lower, but our lives become easier.
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Videos |
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Images |
Download all images (.zip 1.4mb)
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Logo |
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Team |
We are... Doppler Interactive - two individuals attempting to draw a line-of-best-fit through the strange, the raw and the beautiful. A "company" in only the loosest sense of the word - Doppler Interactive is a two-person game development team.
We began in a terrible apartment in Sydney, Australia and made the most minor of ripples with Unity Editor tools (Tidy Tile Mapper) and bizarre mobile games (Ball of Woe).
We moved to Los Angeles, California and had a brief moment in the proverbial 'sun' with our strange, colorful game "Cube & Star: An Arbitrary Love".
We won Intel LevelUp's "Best Other Game" and were Indiecade finalists - and work with... most every platform.
To this day; we continue that eternal struggle between... tolerating bureaucracy, participating in the economy and creating art.
Joshua McGrath Jessica McGrath née Ellis |
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Contact |
Inquiries: info@dopplerinteractive.com Twitter: @DopplerInteract Facebook: DopplerInteractive Web: www.dopplerinteractive.com Youtube: DopplerInteractive |